Source code for gameanalysis.dominance

"""Module for computing dominated strategies"""
import numpy as np

from gameanalysis import regret


def _dev_inds(num_strats):
    """Returns the deviation strategy indices for a deviation array"""
    sizes = num_strats.repeat(num_strats)
    offsets = np.insert(sizes.cumsum(), 0, 0)
    strat_offs = offsets[:-1].repeat(sizes)
    role_offs = np.insert(num_strats[:-1].cumsum(), 0, 0).repeat(
        num_strats ** 2)
    return np.arange(offsets[-1]) - strat_offs + role_offs


def _gains(game):
    """Returns the gains for deviating for every profile in the game

    Also returns the profile supports for indexing when the gains array should
    be zero because it's invalid versus having an actual zero gain."""
    return np.concatenate(
        [regret.pure_strategy_deviation_gains(game, prof)[None]
         for prof in game.profiles()])


# XXX Remove when reduceat is fixed to handle empty slices with identity
# instead of the value at the start...
def _reduceat(ufunc, a, indices, axis=0):
    """Fix for the way reduceat handles empty slices"""
    new_shape = list(a.shape)
    new_shape[axis] = indices.size
    out = np.full(new_shape, ufunc.identity, a.dtype)
    valid = np.diff(np.insert(indices, indices.size, a.shape[axis])) > 0
    index = [slice(None)] * out.ndim
    index[axis] = valid
    out[index] = ufunc.reduceat(a, indices[valid], axis)
    return out


def _weak_dominance(gains, supports, num_strats, conditional):
    """Returns the strategies that are weakly dominated"""
    sizes = np.repeat(num_strats - 1, num_strats)
    offsets = np.insert(sizes[:-1].cumsum(), 0, 0)
    with np.errstate(invalid='ignore'):  # nans
        dominated = (gains >= 0) & np.repeat(supports, sizes, -1)
    not_dominates = dominated | np.repeat(~supports, sizes, -1)
    if not conditional:
        not_dominates |= np.isnan(gains)
    return _reduceat(np.logical_or, dominated.any(0) & not_dominates.all(0),
                     offsets)


def _strict_dominance(gains, supports, num_strats, conditional):
    """Returns the strategies that are strictly dominated"""
    sizes = np.repeat(num_strats - 1, num_strats)
    offsets = np.insert(sizes[:-1].cumsum(), 0, 0)
    with np.errstate(invalid='ignore'):  # nans
        dominated = gains > 0
    not_dominates = dominated | np.repeat(~supports, sizes, -1)
    if not conditional:
        not_dominates |= np.isnan(gains)
    return _reduceat(np.logical_or, dominated.any(0) & not_dominates.all(0),
                     offsets)


def _never_best_response(gains, supports, num_strats, conditional):
    """Returns the strategies that are never a best response"""
    # This way we include self (e.g. 0) in best response
    self_sizes = np.repeat(num_strats, num_strats)
    self_offsets = np.insert(self_sizes[:-1].cumsum(), 0, 0)
    # The final insert indicies of self deviations. However, because the array
    # gets expended at each insertion, we have to subtract arange(num_inserts),
    # which is why it's missing from the final term
    self_inds = (self_offsets -  # + np.arange(num_strats.sum())
                 np.insert(num_strats[:-1].cumsum(), 0, 0).repeat(num_strats))
    self_gains = np.insert(gains, self_inds, 0, -1)

    # fmax ignores nans when possible
    best_gains = np.fmax.reduceat(self_gains, self_offsets, -1)\
        .repeat(self_sizes, -1)
    best_resps = (best_gains == self_gains) & supports.repeat(self_sizes, -1)
    if conditional:
        best_resps |= np.isnan(best_gains)
    is_br = best_resps.any(0)

    # Now we need to map deviations back onto strategies
    inds = _dev_inds(num_strats)
    return np.bincount(inds, is_br, num_strats.sum()) == 0


[docs]def weakly_dominated(game, *, conditional=True): """Return a mask of the strategies that are weakly dominated If conditional, then missing data will be treated as dominating.""" return _weak_dominance(_gains(game), game.profiles() > 0, game.num_role_strats, conditional)
[docs]def strictly_dominated(game, *, conditional=True): """Return a mask of the strategies that are strictly dominated If conditional, then missing data will be treated as dominating.""" return _strict_dominance(_gains(game), game.profiles() > 0, game.num_role_strats, conditional)
[docs]def never_best_response(game, *, conditional=True): """Return a mask of the strategies that are never a best response If conditional, then missing data is treated as a best response. The counted best response will be the largest deviation that has data.""" return _never_best_response(_gains(game), game.profiles() > 0, game.num_role_strats, conditional)
_CRITERIA = { 'weakdom': _weak_dominance, 'strictdom': _strict_dominance, 'neverbr': _never_best_response, }
[docs]def iterated_elimination(game, criterion, *, conditional=True): """Return a restriction resulting from iterated elimination of strategies Parameters ---------- game : Game The game to run iterated elimination on criterion : {'weakdom', 'strictdom', 'neverbr'} The criterion to use to eliminated strategies. conditional : bool Whether to use conditional criteria. In general, conditional set to true will assume that unobserved payoffs are large. See the other methods for a more detailed explanation """ # There's a few recomputed things that could be passed to save computation # time, but they're minimal and probably not that important cfunc = _CRITERIA[criterion] num_strats = game.num_role_strats gains = _gains(game) supports = game.profiles() > 0 rest = np.ones(game.num_strats, bool) mask = ~cfunc(gains, supports, num_strats, conditional) while (~np.all(mask) and np.any(np.add.reduceat( mask, np.insert(num_strats[:-1].cumsum(), 0, 0)) > 1)): rest[rest] = mask prof_mask = ~np.any(supports & ~mask, -1) dev_inds = _dev_inds(num_strats) strat_inds = np.arange(num_strats.sum()).repeat( num_strats.repeat(num_strats)) dev_inds = dev_inds[dev_inds != strat_inds] dev_in_supp = np.in1d(dev_inds, mask.nonzero()[0]) strat_in_supp = mask.repeat(np.repeat(num_strats - 1, num_strats)) supports = supports[prof_mask][:, mask] gains = gains[prof_mask][:, dev_in_supp & strat_in_supp] num_strats = np.add.reduceat( mask, np.insert(num_strats[:-1].cumsum(), 0, 0)) mask = ~cfunc(gains, supports, num_strats, conditional) rest[rest] = mask return rest