Game Analysis 2.0.0 documentation
Index
Contents
Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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W
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Z
A
acartesian2() (in module gameanalysis.utils)
acomb() (in module gameanalysis.utils)
add() (gameanalysis.collect.BitSet method)
(gameanalysis.collect.MixtureSet method)
(gameanalysis.collect.WeightedSimilaritySet method)
add_noise() (in module gameanalysis.gamegen)
add_noise_width() (in module gameanalysis.gamegen)
add_parser() (gameanalysis.scripts.gen.Noise static method)
(gameanalysis.scripts.gen.RoleSymmetric static method)
(gameanalysis.scripts.gen.ZeroSum static method)
(in module gameanalysis.scripts.analyze)
(in module gameanalysis.scripts.dom)
(in module gameanalysis.scripts.gen)
(in module gameanalysis.scripts.gplearn)
(in module gameanalysis.scripts.gpnash)
(in module gameanalysis.scripts.learning)
(in module gameanalysis.scripts.nash)
(in module gameanalysis.scripts.pay)
(in module gameanalysis.scripts.red)
(in module gameanalysis.scripts.reg)
(in module gameanalysis.scripts.samp)
(in module gameanalysis.scripts.sampboot)
(in module gameanalysis.scripts.sgboot)
(in module gameanalysis.scripts.sub)
add_profiles() (in module gameanalysis.gamegen)
additional_strategy_profiles() (in module gameanalysis.subgame)
AgfnGame (class in gameanalysis.aggfn)
AgfnGameSerializer (class in gameanalysis.aggfn)
aggfn() (in module gameanalysis.aggfn)
aggfn_copy() (in module gameanalysis.aggfn)
aggfn_funcs() (in module gameanalysis.aggfn)
aggfn_funcs_copy() (in module gameanalysis.aggfn)
aggfnserializer() (in module gameanalysis.aggfn)
aggfnserializer_json() (in module gameanalysis.aggfn)
all_profiles() (gameanalysis.rsgame.BaseGame method)
append() (gameanalysis.collect.DynamicArray method)
axis_to_elem() (in module gameanalysis.utils)
B
BaseGame (class in gameanalysis.rsgame)
basegame() (in module gameanalysis.rsgame)
basegame_copy() (in module gameanalysis.rsgame)
BaseGPGame (class in gameanalysis.gpgame)
biased_mixtures() (gameanalysis.rsgame.BaseGame method)
BitSet (class in gameanalysis.collect)
C
clear() (gameanalysis.collect.BitSet method)
(gameanalysis.collect.MixtureSet method)
(gameanalysis.collect.WeightedSimilaritySet method)
comb() (in module gameanalysis.utils)
compact() (gameanalysis.collect.DynamicArray method)
congestion() (in module gameanalysis.agggen)
covariant_game() (in module gameanalysis.gamegen)
create() (gameanalysis.scripts.gen.Noise static method)
(gameanalysis.scripts.gen.RoleSymmetric static method)
(gameanalysis.scripts.gen.ZeroSum static method)
create_parser() (in module gameanalysis.script)
D
data (gameanalysis.collect.DynamicArray attribute)
default_distribution() (in module gameanalysis.gamegen)
deviation_payoffs() (gameanalysis.aggfn.AgfnGame method)
(gameanalysis.gpgame.DprGPGame method)
(gameanalysis.gpgame.FullGPGame method)
(gameanalysis.gpgame.NeighborGPGame method)
(gameanalysis.gpgame.PointGPGame method)
(gameanalysis.gpgame.SampleGPGame method)
(gameanalysis.rsgame.BaseGame method)
(gameanalysis.rsgame.Game method)
deviation_profiles() (in module gameanalysis.subgame)
DeviationPreserving (class in gameanalysis.reduction)
distributions (gameanalysis.scripts.gen.Noise attribute)
DprGPGame (class in gameanalysis.gpgame)
drop_profiles() (in module gameanalysis.gamegen)
drop_samples() (in module gameanalysis.gamegen)
DynamicArray (class in gameanalysis.collect)
E
elem_to_axis() (in module gameanalysis.utils)
ensure_capacity() (gameanalysis.collect.DynamicArray method)
expand_deviation_profiles() (gameanalysis.reduction.DeviationPreserving method)
(gameanalysis.reduction.Hierarchical method)
(gameanalysis.reduction.Identity method)
expand_profiles() (gameanalysis.reduction.DeviationPreserving method)
(gameanalysis.reduction.Hierarchical method)
(gameanalysis.reduction.Identity method)
F
from_agfngame_json() (gameanalysis.aggfn.AgfnGameSerializer method)
from_basegame_json() (gameanalysis.gameio.GameSerializer method)
from_game_json() (gameanalysis.gameio.GameSerializer method)
from_id() (in module gameanalysis.subgame)
from_obs_json() (gameanalysis.gameio.GameSerializer method)
from_payoff_json() (gameanalysis.gameio.GameSerializer method)
from_prof_json() (gameanalysis.gameio.GameSerializer method)
from_prof_string() (gameanalysis.gameio.GameSerializer method)
from_profobs_json() (gameanalysis.gameio.GameSerializer method)
from_profpay_json() (gameanalysis.gameio.GameSerializer method)
from_role_json() (gameanalysis.gameio.GameSerializer method)
from_samplegame_json() (gameanalysis.gameio.GameSerializer method)
FullGPGame (class in gameanalysis.gpgame)
func() (gameanalysis.nash.ReplicatorDynamicsOde method)
function_index() (gameanalysis.aggfn.AgfnGameSerializer method)
function_serializer() (in module gameanalysis.agggen)
G
gains() (in module gameanalysis.scripts.reg)
Game (class in gameanalysis.rsgame)
game() (in module gameanalysis.rsgame)
game_copy() (in module gameanalysis.rsgame)
game_function() (in module gameanalysis.bootstrap)
game_matrix() (in module gameanalysis.rsgame)
game_size() (in module gameanalysis.utils)
gameanalysis (module)
gameanalysis.aggfn (module)
gameanalysis.agggen (module)
gameanalysis.bootstrap (module)
gameanalysis.collect (module)
gameanalysis.dominance (module)
gameanalysis.gamegen (module)
gameanalysis.gameio (module)
gameanalysis.gpgame (module)
gameanalysis.nash (module)
gameanalysis.reduction (module)
gameanalysis.regret (module)
gameanalysis.rsgame (module)
gameanalysis.script (module)
gameanalysis.scripts (module)
gameanalysis.scripts.analyze (module)
gameanalysis.scripts.dom (module)
gameanalysis.scripts.gen (module)
gameanalysis.scripts.gplearn (module)
gameanalysis.scripts.gpnash (module)
gameanalysis.scripts.learning (module)
gameanalysis.scripts.nash (module)
gameanalysis.scripts.pay (module)
gameanalysis.scripts.red (module)
gameanalysis.scripts.reg (module)
gameanalysis.scripts.samp (module)
gameanalysis.scripts.sampboot (module)
gameanalysis.scripts.sgboot (module)
gameanalysis.scripts.sub (module)
gameanalysis.scriptutils (module)
gameanalysis.subgame (module)
gameanalysis.utils (module)
GameSerializer (class in gameanalysis.gameio)
gameserializer() (in module gameanalysis.gameio)
gameserializer_json() (in module gameanalysis.gameio)
get_expected_payoffs() (gameanalysis.rsgame.BaseGame method)
get_mean_dev_payoffs() (gameanalysis.gpgame.BaseGPGame method)
get_payoffs() (gameanalysis.aggfn.AgfnGame method)
(gameanalysis.gpgame.BaseGPGame method)
(gameanalysis.rsgame.Game method)
get_sample_payoffs() (gameanalysis.rsgame.SampleGame method)
grad() (gameanalysis.nash.RegretOptimizer method)
(gameanalysis.nash.ReplicatorDynamicsOde method)
grid_mixtures() (gameanalysis.rsgame.BaseGame method)
H
hash_array (class in gameanalysis.utils)
Hierarchical (class in gameanalysis.reduction)
I
Identity (class in gameanalysis.reduction)
independent_game() (in module gameanalysis.gamegen)
is_asymmetric() (gameanalysis.rsgame.BaseGame method)
is_complete() (gameanalysis.aggfn.AgfnGame method)
(gameanalysis.gpgame.BaseGPGame method)
(gameanalysis.rsgame.Game method)
is_constant_sum() (gameanalysis.rsgame.Game method)
is_empty() (gameanalysis.rsgame.Game method)
is_pure_profile() (in module gameanalysis.scripts.pay)
(in module gameanalysis.scripts.reg)
is_sorted() (in module gameanalysis.utils)
is_symmetric() (gameanalysis.rsgame.BaseGame method)
iterated_elimination() (in module gameanalysis.dominance)
L
load_devs() (in module gameanalysis.scripts.sampboot)
load_profiles() (in module gameanalysis.scriptutils)
local_effect() (in module gameanalysis.agggen)
M
main() (in module gameanalysis.script)
(in module gameanalysis.scripts.analyze)
(in module gameanalysis.scripts.dom)
(in module gameanalysis.scripts.gen)
(in module gameanalysis.scripts.gplearn)
(in module gameanalysis.scripts.gpnash)
(in module gameanalysis.scripts.learning)
(in module gameanalysis.scripts.nash)
(in module gameanalysis.scripts.pay)
(in module gameanalysis.scripts.red)
(in module gameanalysis.scripts.reg)
(in module gameanalysis.scripts.samp)
(in module gameanalysis.scripts.sampboot)
(in module gameanalysis.scripts.sgboot)
(in module gameanalysis.scripts.sub)
max_mixed_social_welfare() (in module gameanalysis.regret)
max_payoffs() (gameanalysis.aggfn.AgfnGame method)
(gameanalysis.gpgame.BaseGPGame method)
(gameanalysis.rsgame.BaseGame method)
(gameanalysis.rsgame.Game method)
max_prob_prof() (gameanalysis.rsgame.BaseGame method)
max_pure_social_welfare() (in module gameanalysis.regret)
maximal_subgames() (in module gameanalysis.subgame)
mean() (in module gameanalysis.bootstrap)
memoize() (in module gameanalysis.utils)
min_payoffs() (gameanalysis.aggfn.AgfnGame method)
(gameanalysis.gpgame.BaseGPGame method)
(gameanalysis.rsgame.BaseGame method)
(gameanalysis.rsgame.Game method)
min_regret_grid_mixture() (in module gameanalysis.nash)
min_regret_profile() (in module gameanalysis.nash)
min_regret_rand_mixture() (in module gameanalysis.nash)
mixed_nash() (in module gameanalysis.nash)
mixed_social_welfare() (in module gameanalysis.regret)
mixture_deviation_gains() (in module gameanalysis.regret)
mixture_regret() (in module gameanalysis.bootstrap)
(in module gameanalysis.regret)
mixture_welfare() (in module gameanalysis.bootstrap)
MixtureSet (class in gameanalysis.collect)
multinomial_mode() (in module gameanalysis.utils)
N
nearby_profs() (gameanalysis.gpgame.NeighborGPGame method)
NeighborGPGame (class in gameanalysis.gpgame)
never_best_response() (in module gameanalysis.dominance)
Noise (class in gameanalysis.scripts.gen)
normalize() (in module gameanalysis.gamegen)
num_all_dpr_profiles (gameanalysis.rsgame.BaseGame attribute)
num_all_payoffs (gameanalysis.rsgame.BaseGame attribute)
num_all_players (gameanalysis.rsgame.BaseGame attribute)
num_all_profiles (gameanalysis.rsgame.BaseGame attribute)
num_complete_profiles (gameanalysis.rsgame.Game attribute)
num_deviation_payoffs() (in module gameanalysis.subgame)
num_deviation_profiles() (in module gameanalysis.subgame)
num_dpr_deviation_profiles() (in module gameanalysis.subgame)
num_players (gameanalysis.rsgame.BaseGame attribute)
num_profiles (gameanalysis.rsgame.Game attribute)
num_role_strats (gameanalysis.rsgame.BaseGame attribute)
num_strategies (gameanalysis.rsgame.BaseGame attribute)
O
obj_func() (gameanalysis.regret.SocialWelfareOptimizer method)
one_line() (in module gameanalysis.utils)
only() (in module gameanalysis.utils)
ordered_permutations() (in module gameanalysis.utils)
P
parse_index_spec() (in module gameanalysis.scripts.sub)
parse_inorder() (in module gameanalysis.scripts.red)
parse_json_spec() (in module gameanalysis.scripts.sub)
parse_sorted() (in module gameanalysis.scripts.red)
parse_text_spec() (in module gameanalysis.scripts.sub)
payoffs (gameanalysis.rsgame.Game attribute)
payoffs() (in module gameanalysis.scripts.pay)
PointGPGame (class in gameanalysis.gpgame)
polymatrix_game() (in module gameanalysis.gamegen)
pop() (gameanalysis.collect.DynamicArray method)
prefix_strings() (in module gameanalysis.utils)
prisoners_dilemma() (in module gameanalysis.gamegen)
prod() (in module gameanalysis.utils)
profile_function() (in module gameanalysis.bootstrap)
profile_id() (gameanalysis.rsgame.BaseGame method)
profiles (gameanalysis.rsgame.Game attribute)
pure_mixtures() (gameanalysis.rsgame.BaseGame method)
pure_nash() (in module gameanalysis.nash)
pure_profiles() (gameanalysis.rsgame.BaseGame method)
pure_social_welfare() (in module gameanalysis.regret)
pure_strategy_deviation_gains() (in module gameanalysis.regret)
pure_strategy_regret() (in module gameanalysis.regret)
R
random_aggfn() (in module gameanalysis.agggen)
random_con_bitmask() (in module gameanalysis.utils)
random_dev_profiles() (gameanalysis.rsgame.BaseGame method)
random_deviator_profiles() (gameanalysis.rsgame.BaseGame method)
random_mixtures() (gameanalysis.rsgame.BaseGame method)
random_poly_dist() (in module gameanalysis.agggen)
random_profiles() (gameanalysis.rsgame.BaseGame method)
random_sparse_mixtures() (gameanalysis.rsgame.BaseGame method)
read_agfngame() (in module gameanalysis.aggfn)
read_basegame() (in module gameanalysis.gameio)
read_game() (in module gameanalysis.gameio)
read_samplegame() (in module gameanalysis.gameio)
reduce_game() (gameanalysis.reduction.DeviationPreserving method)
(gameanalysis.reduction.Hierarchical method)
(gameanalysis.reduction.Identity method)
reduce_game_dpr() (in module gameanalysis.reduction)
reduce_profiles() (gameanalysis.reduction.DeviationPreserving method)
(gameanalysis.reduction.Hierarchical method)
(gameanalysis.reduction.Identity method)
reg() (in module gameanalysis.scripts.reg)
RegretOptimizer (class in gameanalysis.nash)
remean() (gameanalysis.rsgame.SampleGame method)
ReplicatorDynamics (class in gameanalysis.nash)
ReplicatorDynamicsOde (class in gameanalysis.nash)
resample() (gameanalysis.rsgame.SampleGame method)
rock_paper_scissors() (in module gameanalysis.gamegen)
role_biased_mixtures() (gameanalysis.rsgame.BaseGame method)
role_index() (gameanalysis.gameio.GameSerializer method)
role_sizes (gameanalysis.rsgame.BaseGame attribute)
role_strat_index() (gameanalysis.gameio.GameSerializer method)
role_symmetric_game() (in module gameanalysis.gamegen)
RoleSymmetric (class in gameanalysis.scripts.gen)
S
sample_payoffs (gameanalysis.rsgame.SampleGame attribute)
sample_regret() (in module gameanalysis.bootstrap)
SampleGame (class in gameanalysis.rsgame)
samplegame() (in module gameanalysis.rsgame)
samplegame_copy() (in module gameanalysis.rsgame)
samplegame_matrix() (in module gameanalysis.rsgame)
SampleGPGame (class in gameanalysis.gpgame)
serializer() (in module gameanalysis.agggen)
(in module gameanalysis.gamegen)
simplex_project() (gameanalysis.rsgame.BaseGame method)
(in module gameanalysis.utils)
SocialWelfareOptimizer (class in gameanalysis.regret)
strat_name() (gameanalysis.gameio.GameSerializer method)
strictly_dominated() (in module gameanalysis.dominance)
subgame() (in module gameanalysis.subgame)
subreduction() (in module gameanalysis.subgame)
subserializer() (in module gameanalysis.subgame)
sym_2p2s_game() (in module gameanalysis.gamegen)
sym_2p2s_known_eq() (in module gameanalysis.gamegen)
T
to_agfngame_json() (gameanalysis.aggfn.AgfnGameSerializer method)
to_basegame_json() (gameanalysis.gameio.GameSerializer method)
to_basegame_printstring() (gameanalysis.gameio.GameSerializer method)
to_deviation_payoff_json() (gameanalysis.gameio.GameSerializer method)
to_game_json() (gameanalysis.gameio.GameSerializer method)
to_game_printstring() (gameanalysis.gameio.GameSerializer method)
to_id() (in module gameanalysis.subgame)
to_obs_json() (gameanalysis.gameio.GameSerializer method)
to_payoff_json() (gameanalysis.gameio.GameSerializer method)
to_prof_json() (gameanalysis.gameio.GameSerializer method)
to_prof_printstring() (gameanalysis.gameio.GameSerializer method)
to_prof_string() (gameanalysis.gameio.GameSerializer method)
to_profobs_json() (gameanalysis.gameio.GameSerializer method)
to_profpay_json() (gameanalysis.gameio.GameSerializer method)
to_role_json() (gameanalysis.gameio.GameSerializer method)
to_rsgame() (gameanalysis.aggfn.AgfnGame method)
to_samplegame_json() (gameanalysis.gameio.GameSerializer method)
to_samplegame_printstring() (gameanalysis.gameio.GameSerializer method)
translate() (in module gameanalysis.subgame)
travellers_dilemma() (in module gameanalysis.gamegen)
trim_mixture_support() (gameanalysis.rsgame.BaseGame method)
Twins (class in gameanalysis.reduction)
two_player_zero_sum_game() (in module gameanalysis.gamegen)
U
uniform_mixture() (gameanalysis.rsgame.BaseGame method)
unique_axis() (in module gameanalysis.utils)
V
verify_mixture() (gameanalysis.rsgame.BaseGame method)
verify_profile() (gameanalysis.rsgame.BaseGame method)
W
weakly_dominated() (in module gameanalysis.dominance)
WeightedSimilaritySet (class in gameanalysis.collect)
welfare() (in module gameanalysis.scripts.pay)
width_bimodal() (in module gameanalysis.gamegen)
width_bimodal_old() (in module gameanalysis.gamegen)
width_gaussian() (in module gameanalysis.gamegen)
width_gaussian_old() (in module gameanalysis.gamegen)
width_gumbel() (in module gameanalysis.gamegen)
width_uniform() (in module gameanalysis.gamegen)
Z
zero_prob (gameanalysis.rsgame.BaseGame attribute)
ZeroSum (class in gameanalysis.scripts.gen)
Contents